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Monster Manual IV: v. 4 (Dungeons & Dragons) | 
enlarge | Author: Gwendolyn Kestrol Publisher: Wizards of the Coast,US Category: Book
List Price: £20.99 Buy New: £7.28 You Save: £13.71 (65%)
New (28) Used (13) from £7.27
Rating: 1 reviews Sales Rank: 269105
Media: Hardcover Number Of Items: 1 Pages: 224 Shipping Weight (lbs): 1.8 Dimensions (in): 10.9 x 8.4 x 0.6
ISBN: 0786939206 Dewey Decimal Number: 793.93 EAN: 9780786939206 ASIN: 0786939206
Publication Date: July 11, 2006 Availability: Usually dispatched within 1-2 business days Shipping: Expedited shipping available Condition: New, unread, unused and in perfect condition with no missing or damaged pages, may have a remainder mark. Ships from NY, USA. Your item should arrive in 15-30 days from date of shipment based on your location.
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| Customer Reviews:
The fourth and poorest (until vol 5) of the Monster Manuals... October 8, 2006 6 out of 6 found this review helpful
Well, here's what I think. I initially balked at the idea of there being a Monster Manual IV... I might have known when they went beyond the old two that it wouldn't stop, and soon we have Monster Manual V. Despite those lingering niggles, however, it's not all bad.
What I liked... the knowledge check tables. Something like this was sorely lacking in previous Monster Manuals, an excellent addition. New monsters? Well, what new monsters there are are pretty nice. There's the usual generic gobbledigook, to be sure, but things like the Deathdrinker Demon and Justice Archon are pretty good, methinks.
What I didn't like... enemies with class levels. There are listings for monsters we already know. Why? Well, now they have multiple versions with a variety of class levels, and a lot them don't make sense. Drow ninja? Sure, the ninja class KINDA fits the drow, but not the standard D&D campaign flavour. Still, it's down to taste I suppose. Githyanki blackguard? But githyanki don't revere any deities... hmm. And the aforementioned generic gobbledigook. I know a lot of people like to see new variations on old monsters, but sometimes it feels like plain old lack of imagination. I've said it in other reviews and I'll say it again, Wizards are taking so much imagination out of the game by wringing out as many supplements as they can, that soon enough they might as well just play the game for us, too. I also strongly disliked the new stat block. I've tried to use this thing, but after six years or more with the old organization, old habits die hard. Not to mention many key pieces of information are missing or poorly placed, including environment and Level Adjustment. I mean sure, the justice archon is awesome, but what if my paladin wants it as a cohort? Also, the general format is in disarray. It's often hard to tell just what monster you're viewing, because the names are in smaller type and not eye-grabbing. The one-page per monster format from MM3 and all previous editions has been woefully eschewed as well. Fingers crossed it will return for MM5.
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